This is tower defense + cards with platforming elements mixed in, and I must say it is pretty cool concept and a pleasant surprise to discover that Jane can double jump, glide and dash. Though the card elements are rather weak, as they are just one-off upgrades, but judging from the main menu, I suppose there wasn’t enough time to implement more cards and the intricacies of their effects/interactions. I love Jane’s design and the little animations give her character. The short intro on stage 1, although may seem insignificant, is very much appreciated to give her some backstory/purpose. This is something I feel magical girl games should at least have a focus on, and it’s nice to see that Magical Defender holds this value important.
In terms of gameplay, the mechanics are there but it simply lacked the content. While the lack of audio makes it seem unpolished, it is bug-free and there is a fair amount of movement options to traverse to your tower locations (or dodge enemy attacks) and set them up which I find pretty cool. Currently there’s not a lot of strategy involved since there is only the starting level, but I can imagine this being quite awesome if it was developed further.
Overall, I had a bit of fun playing it. Keep it up!