Interesting game, but unfairly balanced. The idea that you can't aim your magic is interesting, but the combat devolves into you standing next to an enemy and spamming attacks. Plus the fact that health potions only give 1 - 2 hp back when an enemy deals 5 damage means that you would need 3 or 4 potions before you can gain enough hp to survive an extra hit. It essentially means that hunting for loot is pointless as that just introduces you to more enemies, increasing the chances that you will take a hit and nullify the potion you receive.
All in all, the game looks interesting, I think if you were to hammer out the problems and flesh it out more, it would have a lot of potential.