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New this week:

  1. I created a new type of enemy that makes exploration more interesting, its smaller, and has much less health than the bigger enemies, make it it quicker to kill.
    1. In the near future it will attack from a short distance.
  2. I added a hive in the "target sectors", in the future you will have to destroy that hive in order to complete the objective of the sector (it won't be easy though).

Try it here: https://chrisibarra.itch.io/pec