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Another fun entry in the Song of Morus series!

I continue to enjoy the unique setting & characters of your series, it has a different feel from most of the other games that show up in MGGJ.

You picked a good mashup, with Rhythm being a bit of a challenge to pull off in my opinion. Overall, I think you did it fairly well! Though I did feel like I could get away with spamming attacks sometimes. As always, the bullet hell element is what makes it the most difficult for me. The basic waves are no prob, but as soon as a boss was spitting bullets at me, it got tough. I failed on the second boss. (I'll probably come back and give it a few more tries later!)

This one did feel a little simpler when compared to the one from MGGJ4, but you did say you had less time for this jam. Even so, I think this came out really well! Nice work, looking forward to more of Song's adventures!

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Talking about bullet hell, there is a concept i am developing since the last game (Kaleido Combat). i am making the enemy mostly focus on one layer at a time, which means player can dodge the bulley simply by jumping. It's still in trial and error phase but it will be my direcition future. But as i say, i havn't tested enough because i run out off time, I bascially finished the "ending" 3 hours before deadline.

For the character and setting, thanks for appreciation. There is a world setting in my mind but i wonder how many game jam i need to tell the full story.