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I found the movement of the camera intriguing. Changing the view to be able to progress was a nice touch to game play.

One thing that I had problem with was trying to reach the goal on second level. I passed the platforms that reminded me of  Squid Game's glass bridge, but for some reason the platform of the goal, kept making me phase through, both on 2D and 3D even by jumping higher by rapidly spamming jump.


With a little more time, I could see this game fleshed out more.