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Pretty cool retro entry :D

I like the way you made elements powerups for traversal, it was so cool to create those ascending air currents by using the air elements on the fire hazards.

While i liked it as well, i felt the earth grapling hook thing was a bit harder to use especially when you have to leap from one grapple point to another quickly, which brings me to my other only issue i had, the checkpoint hearts are really far appart so this made dying quite punishing :o

Other than these, i still had fun regardless, i like the light and particle effects you made, it pairs really well with the sprite style you went for. 

Plus gotta love that early NES style cover art so cool ! 

Overall good job :)

Thank you very much!

I agree that the game is quite punishing, it is somewhat what I intended, but the grapple is quite challenging at first, and I didn't want to do that.

I do want to keep working on this game, and I'll be sure to make the first interactions with the elements less agressive to the player 😝.

The difficult is part due to the lack of time. I wanted to make it a full experience, so I had to make it longer by increasing the difficulty, but I may have made it too difficult 😅.