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This was a nice game. I really like the style of the characters they look pixelated 3d and with the music even if a bit repetitive  i get a sega genesis vibe. The combat is a little bit hard it feels like you cant really dodge the hits when aproaching enemies from the front and some areas lead to dead ends which can feels like a waste of time but overall a fun game :)

Thanks :)

glad you like the artstyle, the characters are indeed built from 3D but i manually tweaked them in 2D afterwards, it's been my go to method to help have consistent sprites and saving time on animation not having to redraw all poses by hand.

Music is not my best that's for sure but hopefully the genesis sound sorta made it less wonky XD though all the credit for the vibe goes to the Vst i used wich has some amazing instrument presets from most of the console's favorites ^^

yeah combat isn't the best as i still don't know how to make some more reactive enemies yet, this jam i iterated on some stuff i knew and added some experimentation in terms of attack variety and trying to see if i could get a good system that synched up ok to the anims without breaking, so hopefully despite the fact that it's not that all engaging, i managed to get these aspect somewhat ok :p

Lastly some dead ends were supposed to have stuff in them, but i didn't really know how to balance it all and didn't have all that much time for proper level design so i let it as it is for now, an example of this =  while you can only have 3 available Hp upgrades for 250 hp max in the game, there are actually 8 that i made but assumed people would think the game would be too easywith so much hp so i left those out.

Anyway, happy you've enjoyed the game ^^