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(+1)

Played quite a few levels and killed a bunch of plants and cubes. The idea is honestly a pretty cool puzzle game, and kinda challenging as it should be. The fact that all projectiles are lethal and bounce once are great and I like the limit of 3 for your character. I would love to see a dash or shield that you could unlock for your character although it might make it easy.  I liked the levels and they were balanced well. What do you plan on adding next? Look forward to more.

(+1)

Thanks for playing!

Currently I'm working on animations, models, and implementing upgrades. It should be ready by next demo day. Upgrades will make you stronger (some like the ones you mentioned, perhaps) but hopefully difficulty will be balanced by new enemies with better capabilities as well. Not sure when these will be ready though.

I hope you can look forward to it!