I like tower defense games, and I like card games. What a perfect combination.
Things I liked about this game:
- The art is GORGEOUS!
- Each scenario has unique challenges that keep me on my toes and forces me to use different cards.
- The story is intriguing and dialog isn't too lengthy
Things I didn't like:
- It's kinda hard to tell where valid placement locations are. I would try to arrange the towers in a grid but it's not clear to me where exactly the tower will be when I drop it and whether I have enough space in the area for another future tower.
- I can't predict what cards I will need for an upcoming scenario without first playing the scenario. Some sort of preview of the location, like a layout on the mission select screen, would be helpful. The mission difficulty rating doesn't tell me much.
- It's a small thing, but the Alice's closed-mouth expression looks unnatural. I guess it could be argued that it makes sense given what she is, but it's a sore spot in her design IMO.
I played this game to completion and enjoyed it the whole way through, despite some rough points. Way to go!