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I love how many Godot games are in this jam!

This one is specially nice, I enjoyed the art, music and sfx very much! So pretty and soothing.

I like that there's no concept of health, just death count and very usefull checkpoints. It's interesting to play a metroidvania without health bar or hearts.

About the wall jump, there's a very simple "if" check lacking here, if player is touching the floor, then don't wall jump. It's very annoying when I'm standing close to a wall and I just get yeeted to the oposite side. Also, it still feels very unpolished which is unfortunate because the level design is HEAVILY tied to wall jumps, making the game very frustrating to play in its current state.

I hope you guys keep improving the game because it seems to have lot's of potential!