***Made up subject for more fun, long read***
Art Teacher: Robert Maran (random name again)
Insert Appearance Here
Basis: Get’s angry with every unsatisfying drawing. Once triggered, he will follow the player by slow walking. Can alter a pictures appearance. Can access exclusive doorways. Can speed up from players sanity loss.
Main Mechanics: Disrupting pictures, using shortcuts, and sensing weakness
Disrupting pictures. Every-so-often, paintings near the player slowly appear to show the teachers face in bright-contrasting warm colors. Looking will drain sanity steadily, looking also increases pictures fade-in speed. Disrupted pictures eventually fade to normal if not looked at or ignored. Memes, creepypastas, fanart, etc…are affected. Shortcuts and notebook spawns aren’t however.
Using shortcuts. Life-sized framed paintings of swirls can only be accessed by Robert, they are scarce throughout the map. When accessed: The player is notified with a gusty windy noise and a visual glow (if you happen to be looking at that painting). Teleporting takes an amount of time.
Sensing weakness. He moves significantly faster when player drops below a certain amount of sanity, speed lasts an additional 7 seconds after player recovers past that certain point. Speed bonus applies when within a large radius of said player, being looked at doesn’t matter. Affects movement, other stuff till late game…
More Anger Affects:
- Increases disrupted picture spawn rate.
- Increases disrupted picture fade-in speed when looked at.
- Shortcut transfer takes less time.
- Sets the sanity weakness bar higher. Ex: Player needs to drop below 80% (loss of 20% sanity) instead of 70% (loss of 30% sanity) before speed bonus is triggered. Easier to activate.
Late-game Buff:
After collecting X amount of art notebooks: Disrupted paintings drain more sanity than usual, weakness sensing radius is increased, and the speed bonus affects door breaking.
Weaknesses:
Using a lemon-berry, chocolate muffin, or bird poop can temporarily cover disrupted images or shortcuts for an extended duration (3-5 minutes). Preventing their benefits towards Robert. New item: A dipped paint brush can permanently disable these paintings, uses a specific amount of charges on certain actions, item requires many resources and is prohibited in corridors (not in classrooms on art floor). This item would be useful against Viktor as well as Alice’s beartraps (as reoccurring characters).
Art Notebook: When interacting, you are given images to trace over. The middle-lens is where you draw, left-side consists of drawing tools, and right-side has either info or where you check answers. Notebooks look like cameras and are taped to empty picture frames, never found on desks or the ground.
Buttons or Screens:
- SiZE. Left-side, top button: Can choose how big your editing cursor is. Small (1), medium (2), large (3).
- Circle pen. Left-side, left-column, second row down: Add paint in the shape of a circle.
- Square pen. Left-side, left-column, third row down: Add paint in the shape of a square.
- Circle eraser. Left-side, right-column, second row down: Wipe paint away using a circle shape.
- Square eraser. Left-side, right-column, third row down: Wipe paint away using a square shape.
- ClEAR AlL. Left-side, bottom button: Wipes all paint in the lens, hold to confirm.
- Snap Counter. Right-side, second to bottom screen. Shows how many images you need to complete, includes current image.
- Correct to Satisfy Comparison. Right-side, bottom screen. Left number is the grade you received, right number is the required grade to count as correct.
- Take Picture. Right-side, top button: Submits your answer for grading. Submit all images to complete notebook.
More On Satisfaction:
(In Pixels – Out Pixels = Grade Pixels): Formula for calculation, negative rounds to zero.
(Grade Pixels > or = Require Pixels): Means image is correct., otherwise; image is incorrect.
(Numbers): An average from 0 to 100 scale. Divide image pixels into 100 equal chunks…
Notebook Progression: Later one’s need more images to take, have higher grading requirements, and become more complex with smaller details.
Examples:
- (1/10) – 4 pictures, grade requirement of 60, simple images
- (2/10) – 5 pictures, grade requirement of 60, simple images
- (3/10) – 5 pictures, grade requirement of 70, simple images
- (4/10) – 6 pictures, grade requirement of 70, moderate images
- (etc…) – weird pattern
(Quick commentary: I think this ended up better than the last notebook. Images might be too small still, better when zoomed in. Heard people talking about a math map, might make one. Going to post bugs soon as well. The impossible image has something inside the number rows.)
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