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(1 edit) (+1)

I think the one speaker issue is because of the AudioStreamPlayer2D (I think that's what it's called?) I think you are supposed to just use AudioStreamPlayer as the 2D or 3D variants are based off position

(+1)

:O That could be. I am indeed using the AudioStreamPlayer2D. I'll try it out and see if that fixes it. Thanks Twisted! :D