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I like the simplicity of the stats, but the threat of death is so immediate as to nearly halt game-play.

Also, are the "blind checks" against all stats or one of the GM's choosing?

(+1)

Thanks for the feedback. I didn't intend for every failure on checks to result in damage, damage being awarded is more GM's discretion for when the narrative calls for it, but even then, yeah having 5 hitpoints, for lack of a better term, would force a lot more consideration of what's worth risking, which might be interesting now that I'm writing it.

As far as the checks, all of the checks are meant to be these "blind checks." You don't roll for every stat, just the one the GM asks for on the specific check.

Hope this answered your questions : )