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Great concept, graphics, enemies, execution and sound design. Go back in time and make a million dollars selling it for the Commodore 64; definitely a pleasantly retro experience. I wasn't able to pick up an axe (I played as a Viking), which was weird (I already had a sword, that I could not drop). A little more polish and this game would be perfect. What a wonderful example of what can be done in seven days.

(+1)

Thanks for play. Sorry for the bugs.

When you were trying to drop the item, was your character on a tile with another item. There can only be one item per tile?

Good question. I may have been on the tile with the axe when I tried to drop the sword.

ok. I think I already have code that would find an empty tile, but I decided not to use it.