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(+1)

Thank you for your feedback. It makes me so happy to see that you showed the patience to learn & play it till the end.

I was so busy with implementing and connecting all the many bits and pieces, that I could enjoy my first real playthrough only after I had submitted the game (until then the game time was constantly running at 10x speed, so it gave me at least somehow a chance to test it for longer periods). That shouldn't be an excuse for the bad balance - the project was way too oversized, and I should have foreseen that. That's also the reason why the wining message is looping: I was running into that bug during my first playthrough - too late to release a fixed version.

Devlog part 2 is coming. I will keep you noted!

(+1)

As promised, here the second part of my devlog. Enjoy reading and thank your for asking for it!

https://humane-tiger.itch.io/astros/devlog/361623/global-event-handling-for-the-...