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A nice visual novel! I play them from time to time, and this is a good example of a short, well executed little story. The slowly more depressing days, and the almost supernatural happenings of things going more and more wrong, until the last day where literally everything possible goes wrong. I liked that you followed up on the line where you described what a long journey walking would be, that sort of minor payoff is really nice.

The dialogue is over the top in it’s eloquence, which to me gave the game’s world a bit of absurdity which I enjoyed, but others might find jarring and distracting. Also right clicking reset the scene for me, which was a little frustrating!

It has a lot of writing for such a short period, I’m impressed, although I admit I’m a little unsatisfied being left with so many questions! Great job :)

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Thank you very much.  It's really nice to hear the story engaged you enough that a line from the second scene (out of over 30) felt like it payed off all the way at the end. 

But yes, the game ended up with far more writing than I expected going in, so I'm glad that for all the time it took me it wasn't a waste.  I don't want to risk getting into spoilers on this page, so (regretfully) I can't ask you about those questions you have.  I just hope none of them feel like missing content or plot holes.

I'm sorry you ended up finding one of my debug controls. I perhaps should've hidden that one a bit better than the right mouse button.  At least it sounds like it didn't cause you too much trouble.

Thank you again for the kind words. Everyone that enjoys this game absolutely makes my day.

Don’t worry, the questions are more stuff that I don’t nessecarily think should be answered, but I’m still curious about, If you get what I’m trying to say. Sort of gives the world an unnatural vibe, with how for an example from near the beginning why does the coworker not help you? This combined with all these other little mysteries make me feel there’s some grand conspiracy against the main character. So in that way, these questions being left unknown help the theme of isolation.

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Ah yes, I understand.  I agree that those questions are good ones to just leave ambiguous.

I was pretty far through writing when it occured to me how supernatural it seemed, and in the right framing you could probably turn the story to horror (or at least a creepypasta) pretty quickly.   It was never intended to spook though (despite my choice in handwriting style).