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(+1)

Really like the papercraft artstyle, made the game super unique. The little notes everywhere gave the world a lot of character. That everything was so animated was pretty impressive, the way things were squashing and stretching gave the game a lot of life. It was a neat idea getting the water to damage paper, gave the gameplay a bit of a twist compared to a normal twin-stick style game.

I did run into a few bugs, which of course are inevitable in a game jam game, but I hope pointing them out is helpful. I had the menu open when I died, so when I respawned I stayed where I was. At one point the game stopped letting me pick up money, which I’m not sure is a bug? but I didn’t see a reason why that was happening.

I’d also say the aiming with the eraser felt a little off to me, as if the aim wasn’t determined by the middle of the player, but one of the sides (maybe a scaling issue?).

Overall a very different and impressive game, amazing how many systems you fit in with such a short time period (inventory, durability, shops, different weapons, etc)!

(+1)

Aww tysm this is really sweet!! We really appreciate the feedback, it's really helpful! We didn't think of those bugs at all for this gamejam as it is our first one, but we'll fix them up and check for similar bugs in our future projects! ♡
Stickman to cheer you on: o->--<