It was a fun game, and I enjoyed figuring out the conditions (a puzzle in itself!), but I feel like too little info was given. I didn't even realize that the gnomes and globes were separable for awhile, and the gnomes are a bit small to notice/see properly. I think I would have included instructions something like this:
The object of the game is to make the gnomes happy.
- The globes move, but the gnomes stay in fixed positions.
- You can only switch adjacent globes (this is not a bug).
- The clothes make the gnome. (Or you could write something more obvious like Hint: pay attention to the gnome's tiny outfits. Or you could make everything bigger/clearer.)
I did really like how the levels were designed to show you how to play. All in all quite clever :)