From the look of things, it looks like the developers wanted to create a WarioWare-style game. It certainly plays like one!
With only a minute number of minigames though, it doesn't leave much of an impression. I couldn't figure out the objective for Wall-Flower, either. The rest were easy to grasp though in a short time. And I'll give credit for the game being in a functional state. I just wish there were more quirky minigames and tighter presentation to make the full experience more fulfilling.