New this week:
- I implemented a weapon recoil system: each time you shoot, the crosshair moves to a new place, you have to move the mouse pointer to have more accuracy. This makes shooting more fun.
- New visual fx for shooting bullets that hit the floor.
- Small attackers can hurt the explorer when they reach him.
- Hives appear inside the marked sectors of the planet map.
- Waves of enemies appear when you find a hive inside a sector. You have to survive the enemy swarm and destroy the hive to make them stop coming.
- Destroying the hive will complete the objective of the sector.
- The sector changes graphic to show it was complete.
Try it here: https://chrisibarra.itch.io/pec