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New this week:

  1. I implemented a weapon recoil system: each time you shoot, the crosshair moves to a new place, you have to move the mouse pointer to have more accuracy. This makes shooting more fun.
  2. New visual fx for shooting bullets that hit the floor.
  3. Small attackers can hurt the explorer when they reach him.
  4. Hives appear inside the marked sectors of the planet map.
  5. Waves of enemies appear when you find a hive inside a sector. You have to survive the enemy swarm and destroy the hive to make them stop coming.
    1. Destroying the hive will complete the objective of the sector.
    2. The sector changes graphic to show it was complete.

Try it here: https://chrisibarra.itch.io/pec