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Glad you enjoyed the combat!

Elemental damage is multiplied  by 1.5 when effective, and divided by 1.5 when not effective (as opposed to Pokémon for example, which multiplies and divides by 2). My intent was that having the right element is a bonus instead of being essential, but maybe that ended up making the effect too subtle.

Makes sense, I did see the numbers changing! Yeah I guess I didn't really care what damage type my wands were, nor what the enemy type was. I know it was something about the color, but the only difference was "click them a bit more/less" to me?