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(2 edits) (+2)

This is riddled with bugs. I remember it fondly from my childhood, but I can't overlook the bugs...

First, the level limits/caps don't work, meaning that you are equipping level 5 equipment on a level 1 character and being killed by tutorial level enemies that should be a piece of cake.  They crit way too often, and armor had negligible effect

Second, the saves are bugged so that any item stack in your inventory is reduced to 1. Always. This is quite frustrating, especially as the first quest has you get 10 wolf meat.

Third, the lantern graphics at the gate don't work. This may be a programming limitation issue, I don't know much about programming

Fourth, the boss abilities don't consume stamina.

Fifth, you can't increase your stats.

I haven't encountered any more bugs, but I haven't managed to get past the first area.

Please fix this.

Edit: after noting the aforementioned  bugs, I went and found some more bugs... game breaking ones.

 I BROKE THE GAME AT LEVEL 1, USING BUGS!

(1 edit)

Hi, sorry you ran into a few bugs. But for what it is worth some of the things you mentioned just are not a thing in the original game.

  • Mobs never ran out of energy or even used it.
  • There is no lantern on the gate, it's just an image in this game due to how that image was acquired
  • Stats only increased by items, you never got stat increases by leveling up
  • Lots of the things like the armor and stats just work that way in the original, the wolf boss is ironically always been the hardest to kill

So for that reason, bad design or not I wanted to include them, things like the stacking is a known issue and have been fixed in the upcoming revamp of the whole game I am working on. I will look into items being able to be equipped before their level though also.

Interested to know how you broke the game though also?

The saves are utterly broken. They are responsible for resetting stacks. But they also interact with them and the character page in.... unique ways.

Let me describe them in detail, in how to exploit them, as I am at a loss on how to explain these bugs otherwise.

First method: 

1. Start game. 

2.Save game.

3.  Get wolf meat, experience, coins after killing wolf.

4. Open inventory(not character equipment, inventory)

4. Load previous save. Make sure you have the inventory open before you do so.

5.  The wolf meat should still in your inventory, while your character should have no experience.

Second method:

This requires two saves to achieve, and may or may not have weird reactions to spiced meat, so I would not have spiced meat in your inventory. 

1. Have a save with a character that has valuable/powerful items equipped(the character and save will be referred to as M1 and S1 for convenience). 

2. Have a low-level/new character in another save, with little to no items in this character's  inventory. This save will be referred to as S2, and the character referred to as M2.

3.Load S1.

4. Open the M1 character screen . Don't open the inventory or talent page or anything else, only just the character screen. It should show your core stats, and should show your current equipment. 

5. Load S2 immediately after opening the M1 character screen.

6. When S2 loads, open the character screen, and only the M2 character screen. It should show  M2 as having equipped whatever M1 was wearing. An exception being if S2 is a new game, and you still have the Old Rag equipped on M2. That will still be equipped to M2. You have now cloned your S1 equipment over to S2.

7(optional). Unequip the cloned items on M2, and save in S2.  Repeat process and sell items for profit.

(1 edit)

Interesting, you are the first person to spot this. This should get fixed soon, but probably won't come out till the big revamp has been completed.

Cheers

(3 edits)

you also get stuck when you interact with the teleporter before you are able to, if you manage to get to it before Feronius and the kobolds spawn in during the second quest.

Also the first exploit I mentioned above lets you fight Feronius at level 1(with Feronius also being at level 1). If you sell the Worn Dagger, you have enough to get everything in the Brakkil Village shop. With a Warrior, this makes the fight easier.

also, I think the saves also mess with the quest. If use the second exploit with feronius, I think some weird stuff happens. I think it might make Feronius disappear? I haven't checked. 

Also, did I explain everything good enough?