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Warlike is a fresh breath of air in the era of expanding card games with great potential in the development. I like the overall aesthetic of the game, everything blends in togheter well, beggining from the cards to the spaceships themselves. While I understand the game is under development I noticed some areas of the gameplay that could be improved:

1) The mechanics can be very confusing during the first sessions, that's why a tutorial level could be very usefull for new players.

2) Changeable AI difficulty, for casual or hardcore players.

3) A more improved deck system, based on the player exact pick of cards, opposite to the restrained card bundle shop.

4) A more variety of cards to pick from with potential to create different playstyles.

While I didn't reach the final enemy on any of the planets, I had a great time mix and matching packages. Overall Warlike has a lot of growth potential, I look forward to the next alpha release of the game, maybe with a matching soundtrack to the space enviroment! Cheers!

(+1)

Thanks for the feedback and the words of encouragement Iancic !
We are working to pretty much address all of the points you mentioned, and more (including a pretty cool soundtrack).
We have a very big update coming that will add a lot to the game outside of combat, the ability to explore a solar system, interact with characters and events, etc.

As it's a very massive update that adds a lot of systems , we couldn't keep up with incremental build updates on the combat side (there's only so much we can do as 2 devs)

Once we have something presentable and fun, we'll post an update here!

Cheers!