New this week:
- Changed the weapon recoil system to feel less random, now you can have more control where you aim.
- Now, to travel to a new planet, you have to:
- Complete all the jobs on all the bases.
- Complete all the objectives in all the marked sectors of the planet (destroy all hives).
- Have enough fuel.
- Fixed a bug that did not allow to use the base services the second time you entered a base.
- Fixed a bug that made the bullets not be destroyed.
- Added a new animation for the enemy bullets.
- I started work on the research laboratory window: in the near future you will be able to unlock technologies by researching the resources you gather, to create items and upgrade your robot and employees.
Try it here: https://chrisibarra.itch.io/pec