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New this week:

  1. Changed the weapon recoil system to feel less random, now you can have more control where you aim.
  2. Now, to travel to a new planet, you have to:
    1. Complete all the jobs on all the bases.
    2. Complete all the objectives in all the marked sectors of the planet (destroy all hives).
    3. Have enough fuel.
  3. Fixed a bug that did not allow to use the base services the second time you entered a base.
  4. Fixed a bug that made the bullets not be destroyed.
  5. Added a new animation for the enemy bullets.
  6. I started work on the research laboratory window: in the near future you will be able to unlock technologies by researching the resources you gather, to create items and upgrade your robot and employees.


    Try it here: https://chrisibarra.itch.io/pec