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This was really fun! The art is charming and the core loop is good enough that doesn't feel tedious playing many times. Loved all the character(TM) inclusions here, not just Resident Evil inspired. 

I didn't test enough with keyboard but with gamepad it feels good and more dynamic to play, i prefer to play it that way. I'd cool if you add aim assist because i suck at aiming lol, but it wasn't really a problem. I managed to defeat the boss and unlock the secret character, who was a nice surprise :D.

I think overall the character variety is fine and fun to play. I'd love to see more synchronization in Ro's animations since she has long range and the bullet comes from the character center.

I didn't figure out in my first run you can fast travel in the minimap, i think that's a cool feature :). 

Thanks! Glad it worked for you with a controller. Aim assist would be a great feature - I was really struggling with shooting at long distance too

Ro was quite tricky - I initially set her shots to originate from the muzzle on the character sprite, but this ended up making vertical shots extremely difficult to aim due to the offset from the center of the player character. I ended up settling on shots originating from the center of the player character, although I'm sure there's a better solution that I've not thought of

The fast travel was fun to make - glad you found it! If I ever come back to this I think adding a proper tutorial would be great, as from the handful of playthroughs I've seen it looks as though a lot of people weren't aware they could do this

Thank you for playing!