Thank you for the review.
Im not sure what you mean by the clipping when turning. It is animated movements even though they are pretty fast. I just learned more about fixing stuttering issues so Ill add that to the duck, maybe it will fix the issue.
I'm glad that you liked the first person view. I kinda think its an unnesserary feature for this kind of game. However it was implemented because different camera angles were in the assignment when I made this for the Unity Creatinve Core Pathway and I kept it cause its kinda cool. But it do make the game far more difficult. Maybe I could have players do normal overhead view for some levels and have others only playable in first person mode.
It has been a fun and intense journey for me with Unity and this was my first gamejam. I started learning it in beginning of february and I've spent alot of time with it since then. I did work on some flash games back in the days but I havent programmed much in the last 5 years. My goal now is to do some gamejams to get something into my portfolio and hopefully I could do this for a living.