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I like the idea of being some sort of forest guardian and being able to switch perspective to a butterfly to get a better view of the area.

I would suggest making the movement speed quite a bit faster since there's so much area to cover and currently almost no enemies.

I only encountered one enemy who I could easily beat, so the combat could use work to be a bit more punchy but that doesn't seem to have been the focus of development so far. I was able to kill the enemy so the combat is at the very least functional.

Also another thing I found a bit weird is how the character controller can't strafe left or right, I think that would be good to add at some point. And the fact that the character stops dead when jumping also feels a bit clunky.

I did also encounter the bug where after switching to the butterfly while moving the dinosaur would just keep walking into the mountain.

Overall not a bad start, but so far the character movement can use a bit of work, and more enemies to fight and also some background music or ambient sounds would be a great addition. Nice work.

(+1)

Thanks for feedback! I'll fix it all.

I think this all problems because I use root motion.