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I've played this game for about 3 hours, trying to get every ending and exhausting nearly all dialogue. I have not a SINGLE idea what the hint is for the secret ending, or where to even find it.
Is it during the gameplay and dialogue related? Is it related to the "clues" we find during the game (even though we can never bring anything from them up during the gameplay)? Is it related to the "game resetting" thing in the settings menu?
I don't have a single idea and it's very upsetting. If I didn't know from this page that there even IS a secret ending, there is a 0% chance that I would even begin to think there is one.

The game is very fun! I quite enjoyed playing through it multiple times, being nice or being mean, finding out what actions does what and gather clues.
Sadly I'm left with as many questions at the end of the game as I started the game with. I don't think I understand a single thing about what is happening, where it's happening, or why it's happening. I don't know if the secret ending explains anything, but even if it did, it would've been nice to know at least /something/ by just playing through it normally.

On that note, it is very annoying to have to go through the same dialogue over and over with no way to skip the voicelines, when you're playing the game multiple times to find the secrets. It would be great to be able to skip the agent's voicelines, to make it easier/faster to play through it fifty times trying to find the secret ending.
I think that's where most of my 3 hours of playtime even came from haha

All in all, I did really really like this game, and I had a lot of fun the first couple of playthroughs! It made me laugh a lot to make the agent angry at me haha

I won't play it anymore to find the secret ending without having at least a BIT of a clue on where to even find the hint. Making a hint so hard to find is just... not great.
Or maybe I'm incredibly stupid but well.

Hey, thanks a lot for your in-depth comment on the game, I really enjoy reading thoughts especially about Intra-System since it was my first bigger game I helped to make. :D

I know it can be frustrating to search for the secret ending but I deliberately stopped speaking about secrets in games of mine after some information which I told in a private conversation were leaked. But I leak a small easter egg for you because you clearly put a lot of effort into it. If you click ten times or so on the big play button in the main menu there might be a message.

Regarding the meaning: I don't want to say if it is true or not but I really liked the interpretation of Joel Goodwin http://www.electrondance.com/the-lever/

I always disagreed with a skipping feature - I think the problem is mostly that the game isn't wide enough if that makes sense (more things like the broken lever, a few special events, more broad pathing and some other stuff), so that the repetition would be reduced or be a bit more spaced out - adding a skip-button would certainly be easier but I think there is a better (albeit harder) way to make it less tedious.

Thanks for playing! :)