I just tried out your game. It was fun to play but super difficult and I unfortunately got stuck. It was shame because I would have liked to see the rest of the game too. I attached picture of the last checkpoint that I reached.
Here are my thoughts and comments about the game:
- Very fitting theme for Neighbors Jam! Friendly postman character immediately gives me some neighborhood community feelings.
- Graphics looked good and I especially liked the detail of the hat in the falling animation! Almost everything looked clearly what they are. Only exception for this was that the first trap elements which kills when touched. The first time I did not realize they were supposed to be avoided but it was quick to learn.
- Music also fit the game and the visual style well.
- The narrative explanation on the first house was intriguing. I was hoping that I would get something new from each house but at least I did not manage to get far enough that I would have got more narrative.
- The game was super difficult! I'm not sure if it's intended that way or not but that's how it feels playing. If it is intended, then all good I guess. If not, this might be an area that you could consider for improvement if you plan to do postjam edits. Here are some specific comments :
- All of the jumps have to be super precise to not die and in respect to that the checkpoints are places quite sparsely.
- I died at least 5 times only for the first jump!
- Later there was section with some spikeplants(?), first time they were introduced, where I died something between 10 and 20 times (only for the first plants, not including any deaths afterwards).
- The part where I quit was after the checkpoint in the picture. I died during the jump from that platform over 20 times! I managed to get forward maybe 3-5 times only to die later to some other obstacle. It would have been interesting to see more of the game but I just couldn't take retrying the same one jump over and over again.
- As a minor detail: the game window looks bit weird having the Unity WebGL text cut in half. One can see it also in the attached picture. You could try adjusting the Viewport dimensions setting. I think the height value could use some extra pixels.
Overall the game was fun to play and I would enjoyed playing more than what my skills allowed me to.
I see you already gave some feedback to one of my games Travelling Neighbors. Thanks for that! If you have a chance to try my other game DNA as well, please consider leaving some feedback for it too. It would be greatly appreciated.