Nice job guys! Great artwork and animation, the music fit the vibe well, and a creative and on-point interpretation of the theme. It was also designed nicely so that there were no apparent cheap ways around the task. I played it a bunch and made it as far as 5 groupings, which was my ceiling. It felt quite hard at first but I developed a strategy for making it further along, which is good.
One of the challenges of the game as you make it into later rounds was the limited "workbench" space on the bottom. The ability to clasp the strands together was visually nice, but I personally didn't end up using that as a way to solve it, and the clasping ended up only happening by accident when I was trying to space the strands out. The ability to "gray out" the strands or drop them into an "outbox" might be something you consider in further development?
Great work!!