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This was very surprising experimental game. Points for creativity! Visuals looked mostly good but some scenes looked like to have some weird distortion in them (maybe it was the store?). Audio clips were selected well and added to the atmosphere of the places.

I noticed that in on one area change there was placeholder text: "asdfg". Also in one or two areas the sound effects was all the same. Was this a mistake or was there a meaning that I just didn't get?

At the beginning it looked like that there was going to be a story but then I lost track of it at some point. Nevertheless the general atmosphere was really nice.

I would be interested to know how the art was done. Are those like photographs?

And by the way, if you have a chance to try either of the games I participated creating (DNA & Travelling Neighbors), I would very much appreciate some feedback for them. Positive or constructive are both welcome.

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Thanks for the feedback :-) And for pointing out those bugs, older build was displayed instead of the final submission. 
The art was done by photographing yes! To be more exact by using photogrammetry and an app called Polycam. I really like the glitchy results it gives, close to reality but dreamlike somehow. I encourage you to test it if you are interested!