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Great concept, great art. The only gripes I have are the random difficulty spike (which someone has already commented on) and the controls. The controls issue may just be a me problem but sometimes I would move the wrong character and end up dying since my brain got the keys mixed up. I think this could be improved by adding a key to switch between the characters and control them individually rather than at the same time. I realise that this would make the puzzles where you move simultaneously unviable but I think it'd be a good trade for a better movement system. Just my opinion.

Loved it! Great game!

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Thanks for playing!

Yeah, the controls are quite a brain twister and as much as I'd like to say that it's on purpose, a feeling of frustration is not what I was going for with this game. You're right it would be a trade-off if you had to swap between control modes, but perhaps I could make it with 3 control modes - two where you control each character, and one where you control them simultaneously. Or maybe to make it more interesting, you control them with the same keys in the third mode (although making puzzles for that would be very tricky).

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Yeah, or maybe simultaneous control is a mechanic added later in the game to bring another layer of difficulty. Similar to how Portal first allows you to fire 1 portal, then later allows you to control 2 when you're used to the mechanic.

I'm interested to see where this goes if you keep working on it! I'll keep my eye out. :)