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(+3)

Interesting and challenging game, great idea of removing darker shades of gray in order to hide parts of the level, having then to memorize it. You are right, our games indeed are similar mechanics-wise in this regard. Good use of the limitation.

The meaning of the game is also interesting to think about. You can’t escape from reality no matter how hard you try, in the end you’ll always have to face it. I wonder if this game is based on your personal experience or someone you know?

Anyway, I wish you all the best!

(+1)

Thank you for thinking about the meaning of my game. There's no better feeling than knowing someone was emotionally engaged with an experience I've made  :)

I've definitely faced times in my life when I've tried to escape reality with numbness, and it really does only make life harder. I think it's a nearly universal human response to suffering, and it's the first thing I thought of when combining the concepts of "you are your own enemy" and  "darkness."