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I re-worked the crafting system used inside the bases, it works fine now, although its not completely finished.

  1. The "Refinery", "Workshop", and "Research labs" are working, and you have a few options you can play with.
  2. To build something, you have to let the time advance. This can be done when you move in the planet map, or if you click the "Pass day" button inside a base.
  3. When you finish something, the resulting item can appear in different parts:
    1. When the lab finishes building something, it unlocks something new in the refinery or in the workshop, depending on what is researched.
    2. When the workshop or refinery finishes building something, the result is placed in the storage of the base, it can be accessed inside the inventory management window (its the "box" button at the bottom left).
    3. A notification will appear in the news section to let you know what has finished building. For example: "A new technology has been unlocked in the workshop".

Try it here: https://chrisibarra.itch.io/pec