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What if you just made it clearer that the currencies were the same? So maybe warn me before I spend too much on cards that I'm going to get stuck here. Because I can totally overpower this world but my punishment is that I can't move forward - something like that?

Yeah - that's a pretty straight forward solution!

I had been thinking that I could drip-feed gold skulls. So every victory you always get one gold skull or something... 
I feel like it's bad design  for me to create a situation where a player can get stuck.  Like no game should have a corner you can't get out of...

That works too! Or maybe, you can require that every level is completed to a certain threshold, after which the next levels are unlocked.

Yeah - that's a pretty straight forward solution!

I had been thinking that I could drip-feed gold skulls. So every victory you always get one gold skull or something... 
I feel like it's bad design  for me to create a situation where a player can get stuck.  Like no game should have a corner you can't get out of...