Another Godot user I see! Glad to see other participants using the engine as well! ๐
Love the graphics, really! The sprites are really captivating and it being monochromatic just feels right for the game, excellent job! ๐
As a fellow Godot user, I guess that you put your movement inputs inside the '_input()' method. If this is the case, I would advise using the '_process()' method (or '_physics_process()' if you need to use physics) instead, as it will constantly register inputs
Right now, if you maintain the movement key pressed, it makes a step, and after a short time, it starts walking constantly. Using '_process()' will make the movement feel continuous instead of making a short stop! ๐