Thank you! I finished the base mechanics in 3 hours (spawning, interaction, etc) but it was very boring, no graphics, and the controls were confusing. I couldn't stop tweaking things and figured since going over 3 hours disqualifies me anyway, might as well make the game more playable and go waaay over time :D
You caught me about the sounds. These are labrador retriever sounds because I couldn't find open source ones with wolves LOL
- I'll take note of the lighting! Right now it's arithmetic scaling the radius based on the logs, but maybe it should be logarithmic..?
- I wanted it to have an upgrade element at the end of each cycle, and for the enemies to be stronger too, but alas... time... :(((
- Also grateful for your lighting suggestions. It would've been great if the forest turns dusky before dark.