Amazing game and concept.... the work on it is truly stellar.
The fact that this was all made by you is truly surprising... I am not a dev, but I do want to give you huge props on your work :)
if you are open to a quick review, here are somethings that a couple of friends and I thought about the game:
What we liked
- The concept is unique
- There is something hilarious about fighting appliances
- Stages are big enough to explore
- Playing online seems easy and straightforward
- No lag was present and we were all from different parts of the world so that's great.
What we wish the game could have
- The gameplay is fun, it would help if there was a way to adjust the time limits for the main battle mode in the game so that it's not as long (10 minutes can take a bit long).
- The fighting mechanics are neat, but at times it can be a bit janky. Some polishing in the movement/fight mechanics could help it shine more.
- More game modes in the future would be neat... Survival mode is nice, but I feel that other modes that encourage the stage exploration would be cool. Water is hard to find, and at times trying to find a user in a big map like the house can feel like a chore.
What we would recommend
- One of the things I feel would make the game match the wild and uniqueness is to add a bit more variety in the combat goes. For example, it is easier to gang up on a user and just button smash someone to death. This could be easier by adding a mechanism where when punched or special punched you're launched out in the air (think of it kinda like how in Smash bros. you get punched a way your damage percentage increases) so that a character is not stuck.
- The time that it takes to do a taunt or for attacks to be triggered is a bit slower, which I feel can hinder gameplay.
- Much like how the doors can be destroyed, it would be cool to see if it's possible to also destroy elements in the game, this could help a lot when it comes to traveling long maps and add a level of madness. Walls, surrounding, floor tiling...
- Graphical optimization - The game ran at bellow 30fps and most of our systems were pretty beefy... Maybe some graphical optimization could help the game feel more crisp and responsive.
- The fridge is too OP lol which is fine, but some balance with the other appliances would be neat.
Just know that all these notes come from a place of love, since we do like this game! We wish this game can continue to grow <3