Personally love how you made the start menu a form of tutorial. Also really cool concept. I think it could use a bit of smoothing out to make it more obvious what the goals are, it took me a silly amount of time to figure out the third one haha. Great job though, one of the most unique games I've seen so far. If you place anything in the far right tiles, they go off the track.
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Thanks for your playing and really useful suggestions. The goals are not clear for players and I will change them using an obvious way. I designed some animations like the subsequent animation but we have no time to add them. And the other question that the animation would go out of track is also another design problem for me. Have no idea how to deal with it. Thus I designed some levels like there is a spaceship. If the spaceship goes out of the track, it will fly to the universe and the goal will be achieved.
Thanks again for your patience and feedback!