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Dabu_10

108
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A member registered Sep 30, 2020 · View creator page →

Creator of

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I'm hiding in the background

It is🎶🎷

I feel good to be a god

: )

I like the mechanics and puzzle! It's really creative! Only one thing that I hope the one-time lens could have some reverse like sokoban to press z to back to the last action. Sometimes I know what to do but I failed by accident, then I need to restart... Anyway nice job

Really like the vibe, the music and the vfx! Thanks for making this game, I laugh a lot when playing it

Thanks for liking it!! 

That's the original idea! And then I found it would be a little difficult to simulate these by math. But I'll try later!

Yeah, kind of like an action puzzle. LVL 3 is easy : ), have you found that the planet is not changing when you are jumping

Hi, nice mechanics! I am stuck at the 2nd level behind the high tree... There are so many fun mechanics in this game but I think you need to cut some down to make it more elegant! Anyway nice job!

: ) It's a little bit tricky for the 3rd level hah, jump back then move forward! THANKS for playing!!

Ohhh thanks for playing and liking it. It's true... I forget to add the game logic when I add the arrow keys in the end.

A little bit hard to understand at first, but the mechanic is really interesting once I figured it out. Especially rule five brings me a feeling of the loop in some board games.

 Thanks for liking it! It's a challenge for most players to jump and drag at the same time. Hope there would be a more fun way to combine these two.

I like the idea! but the perspective misleads me a lot during the gameplay. Sometimes I know how to solve the puzzle but fail at the actions.

I have to say it's a game with joyfulness and potential! I really like the idea of combining these two mechanics, implementing a match3 with some auto-fighting system. I hope there will be another way the eliminate one, for now, I just need to make it prepare some basic ones to avoid being eliminated. Another thing is that I focus on the left screen mostly, hope there will be more connections between these two screens such as rearranging the layouts based on the type of the enemy or some special ability from both you and your enemy! Good job!

Thanks for playing! Hope to fix these platforms using some design tech from celeste.

I tried, and I could guess it would be good gameplay using the wheel and different layers. But I could not figure it out now... The art is amazing and the game is juicy! Like the performance and the atmosphere!

You are right! The in-shadow part may not have a collider I think. But I used a silly function at first and hard to change at last lol. Thanks for playing!

Yeah, at first I wanted to make it a pure puzzle platformer but I found it too hard to make this game like that. And this is also why I found your game fascinating. It's hard to do coding like this cuz I made the ray detection in a inefficient way I guess. Anyway, thanks a lot for your play and kind reply!

Wow! There are so many levels! Reminds me of playing Celeste. I like the idea that jump with the turning light and you need to almost press the two keys at the same time and double press jump. Like the game feel such as the sound effect and movement! Good job!

Hey, I really like the idea of arranging all five directions, it's clever that players do not need to have the exact one. And I hope there would be other mechanics with this, to make all these ingredients could be used more properly.

I like the idea and game feel, but it looks like I cannot jump when I hold my left button

Romantic!

Thanks! the original idea was from ur game and I tried to change to different emotions

Thanks!

it warms me a lot among so many weird and ‘stupid’ games 

You are always so nice!! :)

We are both moving our arms hahah

My bad, ignore this reply, that's my problem

I'm not tired today..and i reached the score a couple of seconds before the end. It should be more!

Always love games trying to interact with lovely and emotional narration!

At least I tried...a little bit difficult for me. I like the first version, that's definitely a genius one. Maybe it's my problem lol

This game does bring me a feeling of a grand and infinite space, I love the phenomenon you build every time.

I need more bosses!!

You are an ARTIST!

Thanks for playing Hatim. The second part is to seek a feeling that you can only see something when the time is rewinding, but the experience is not that good for now lol.

Thanks for playing!!! And for the hidden door, you may need to catch the time and go backward again. Anyway, I Appreciate it a lot!