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Dabu_10
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I have to say it's a game with joyfulness and potential! I really like the idea of combining these two mechanics, implementing a match3 with some auto-fighting system. I hope there will be another way the eliminate one, for now, I just need to make it prepare some basic ones to avoid being eliminated. Another thing is that I focus on the left screen mostly, hope there will be more connections between these two screens such as rearranging the layouts based on the type of the enemy or some special ability from both you and your enemy! Good job!
Yeah, at first I wanted to make it a pure puzzle platformer but I found it too hard to make this game like that. And this is also why I found your game fascinating. It's hard to do coding like this cuz I made the ray detection in a inefficient way I guess. Anyway, thanks a lot for your play and kind reply!