Im glad you enjoyed it! I usually never see many racing platformers as well, other than stuff like Fall Guys.
My favorite part of the thing is the movement too. I prefer the smoothness as I think it fits better with the speed. Though a fair bit of this is personal preference when it comes to what good movement is, while the rest is somewhat objective, as I think theres limits to how floaty or tight the movement can be before it feels bad.
I also plan on adding a save/load system so the continue button can be much better used. That and a lot of other new features and improvements are planned in an upcoming post-jam update, so follow me if you want to get notified of the update on your feed!