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Making loops with a rope is a take on the theme that I think is obvious, yet nobody thought about it.

The puzzles were great and really turned on my brain at the later levels.

Also, if you used Unity's line renderer for the rope, you can increase the corner vertices value so that the player won't notice the sharp corners of the rope (haven't tested though).

Thank you for playing our game! Glad to see that you enjoyed it :D! We tried the corner vertices, but it went through the blocks... Unity's line renderer is flawed, and we could have programmed our own, but we didn't have time!