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I'll be honest, I couldn't really figure out what was happening even after the gameplay started. I'm always on the side of cinematics coming after the gameplay loop is airtight, and I wonder what this game could look like if the time spent on the intro cutscene was put into the game. No that I'm condemning your decision! Cutscenes are great ways to establish things. But yeah was still pretty confused, as the intro doesn't really do much to inform what you do. Art was strong though!

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Thanks for feedback.There would actually be dialogues in the introduction, I wanted to tell a story, but I couldn't convey it well. I couldn't focus on the gameplay because of the scene, as you said, it could be better :D