I love the bracket mechanic! I was a bit confused by what was going on in the game though, sometimes I could shoot, sometimes not, and all these screens were multiplying, and the bars were changing but i didn't entirely understand how. I think this is very promising if you make the gameplay a bit more clear.
Viewing post in For Pete's Sake jam comments
Thanks for the feedback! These are all problems even i faced when playing the game. Unfortunately i didnt have time to include sounds or relaod bars to make reloading clearer, and the bars could definitely do some work. Thanks for playing! (I hope to continue developing the game this week so hopefully these will be fixed)
I found that indeed during a gamejam you are rushing to get all your base ideas out and making the game itself, but the actual playtesting (which takes just as much time if not more) starts happening after the jam. By then you know better what works and what is worth focusing on. I also always put in 2-3 weeks post-jam polish.