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The 32 bit version is in sync with the other version. My upload script was kinda broken and I botched the version numbers. It just happened that Win32 was the last files to be uploaded in that script so it got fucked up the least.

oooh, I understand, thank you very much for clarifying it because I was really scared. I love this game and see a lot of potential in it and to think that I wouldn't be able to play it in its newest version made me a little depressed :'3.

I would support you if I could

But, when I have enough money I will support you, keep it up. 

I love your game 

Aaaaaaa😭😩😭

No worries, I'll support as many platforms as I can for as long as I can. I'm hoping I can get the web build live again this year.

uff man... It must be difficult, Considering that only you are creating the code and artwork for the game. 

Or am I wrong? 

Anyway, I just want to wish you good luck.  <3

I am the only person running the show, but thankfully Godot makes it super easy to support a lot of platform. Additionally, since the Godot Editor is made in the Godot Engine, I can trust that if the engine works then my game works.

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Oh... I just found out it's Godot jsjsjd wow and I thought it was like your game logo jsjs, I'm a little dumb. That's pretty cool that, looks like a good game engine and that it gives you support for multiple platforms is great.

But I wonder... isn't it a bit hard to have to make the scenery, backgrounds and so on yourself? well, I guess if you're really good at it I don't think you'll have a hard time doing it, no?... 

Sorry if I ask a lot of questions or if it makes you uncomfortable, I'm very curious sometimes. 

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Yes

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