Thanks! I don't think I'll continue tweaking this game in particular, but I do plan to use it as a reference in future projects. There are some components that I need rethink. The dialogue system is, for the most part, pretty modular, but there's some coupling with the status of the main quest which happened as I rushed to complete it. This resulted in a weird bug that doesn't always happen, but when it does it can be quite confusing to the player. The player should turn in the quest and complete the game by going down the stairs. However, there have been instances where you have to go back up the stairs and talk to the king again to trigger it.
But yeah, thanks again for playing!