A game with verticality, nice.But why Unreal engine, isn´t this a bit overkill ;)While movement was smooth, I wish I could press down on the keys instead of having to tap every time to move.
Yeah, I love verticality in levels :)Why Unreal Engine? Well, that is the engine I prefer to use so far... :)
As for press & hold movement... I'll probably add it in a later stage, perhaps when I continue on this work?