We had a similar idea! I would have made the dial for the actions be keyboard-based. Visuals are nice!
Viewing post in Space Hazard (Trijam 165) jam comments
That's a good feedback and actually I have keyboard-based support for the switch commented on my code. I realized during dev that it was too easy to play with keyboard-only as you can only focus on the ships and not on the command board anymore. So I artificially increased difficulty with that :D .
Thanks for your comment!