Fun mechanic! I like how the theme is also different from what you'd expect from a puzzle game. I stopped playing at the "plant wants a tan" level, because I couldn't get it to work. The chaotic physics were sometimes a bit annoying to control, but that's also just how physics work. I like it! Some more guidance for the player instead of introducing a new puzzle as a brickwall and I'd be happy ^^ GLHF
Thank you so much for playing and glad you enjoyed it ^^ Also really appreciate the feedback! I can see how that level can be a bit tricky. If you feel like sharing, I'd love too hear what part of the level was hard to figure out, like if you didn't figure out how to deal with the padlock or if it was just tricky to get the plant in/through the ventilation area.