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(1 edit) (+1)

Just tested it and i was like "yes ... but ..." :/

The design, the music, the sound effects, the intro and the art were very appealing, i thought about a ton of things that would happen and i was very excited, but then in game i just didn't know what to do, except running into darkness and killing wolves to sustain, with no hints or real indications that tells me if i was in the right direction, if i was progressing ...

Actually, there is potential in that game, but to me this is not a project for a jam game, because it needs too much work to be polished enough to match the level of art and sound, but also to explain the story correctly, without making players feeling lost. It IS a great idea for a bigger game however, and i would love to see this game in a bigger form if you mind continuing it, because again this game has potential.

Finally, the game was lagging a lot for me, and this is probably due to the objects rendered in the background, so maybe try disabling them if they are not on screen, this will improve performances so much !

This is still a good work by the way, keep it up :)

(+1)

Hey thanks for taking the time to play the game! Really appreciate your compliments on the music and sound. I totally agree with your critiques, I think this was a little ambitious for a jam but could really be amazing as a full-scale game. The jam did help us get started on a jumping off point, though, and we definitely plan to put together a more complete version. 

I'm so glad to see that you are motivated ;)

Keep it up guys !